Wednesday, November 18, 2009
Final Walk Cycle and Failed Action Script
This is my final walk cycle in which I animated the character with no feet. By using strong stokes instead of a normal lines, it created o more dynamic walk. I looked at insects and how they walk, but mostly how a spider walks(http://www.youtube.com/watch?v=dE2QPYKju04). By adjusting the torso and head of the character forward, the walk cycle looks better. It captures a more hurried walk, and gives better insight into the characters motivation.
The action scripting did not work properly, as I forgot to delete an empty scene that causes the flashing.
Background Design and animation
Adding feet
I decided to add some feet to my character, to see if it would animate any better. Adding feet seemed to work, but changed the character's look. The lack of feet is more sinister and fits in with the disability idea. The use of strokes was just a way of showing the character was moving along, yet it seemed to work very well. The business really allowed for a more depth and added some abstract surrealist qualities.
Failed Walk Cycle
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